Thursday, December 19, 2013

Post #5 Book project 1: Fan Experience

The Great Escape:
The Room Game
The Idea:

Do you like Room by Emma Donoghue? The you'll really love The Great Escape game book! Choose different ideas for a great escape like Jack and his mother came up with and escape Room to Outside and send Old Nick to jail. The idea is to create a book game, similar to the create your own adventure books and have different ideas to escape Room and various endings that are both successes and failures. You can play solo, or with a partner, there are different ideas for solo and partnership games, and many different outcomes, even after the escape from Room, depending on your choices, the rest of your life can be affected.

The ideas origin:

 The idea comes from Jack and his mothers ideas to escape room in the book, and how the aftermath can be positive and negative. Their plan A was "Sick, truck, hospital, find someone, police, save Ma". Basically Jack was to act sick, have Old Nick take him to the hospital, and tell someone about Room. It failed, Old Nick didn't want to take him, too risky he thought. Just as their first plan failed, the players plans can fail as well, depending on what they decide. Their Plan B was "Dead, truck, get out of Rug, jump, find someone, police, save Ma" it was for Jack to pretend to be dead from the sickness the next night, and his "corpse" be rolled up in to a rug, Old Nick would drive to a remote area and bury him and he was to get out of the rug and jump of the truck to get away from Old Nick and find someone and get the police. And that plan was a success, it had some problems, like Jack got injured, but otherwise it worked. So the idea of the book game comes from that. How will your escape plan affect the rest of your life you ask? Well, depending on your outcome, your "life" could be affected, for example: If you didn't escape and your plan failed, Old Nick would lock you up tighter and crack down much harder, or possibly kill you. If you escape, and Old Nick was never caught, he tracks you down and recaptures you. Or if you escape and you get injured in a major way, it'll affect your life, things along those lines.

Why it'll work:

Well it'll be entertaining and fun for both fans of the book, and possibly it'll create some fans. Escapes are exciting and stimulating, people enjoy them, so people might get it for just that reason, and fans will buy it as well because it connects to the book, to make their own Great Escape like Jack did, and they'll want more from Donoghue and maybe read her other books. If people read the game book, they'll get interested where the idea came from and they'll read the book, wouldn't you? And fans will stay connected because it's an enjoyable thing from the book, a great moment.

Example of a scenario in the game book(solo play):


You have two options after your plan to try and break the skylight failed. Old Nick is suspicious, and you must escape soon, or else he might take drastic measures.

Option #1: Flood Room, for one day, run all of the water sources: The sink, toilet, and bath. The next night he comes and opens the door, the water will distract him and you immobilize him as best you can, and then make a run for it. (go to page 135)

Option #2: While Old Nick is sleeping in Room, you find a blunt object of some kind, wake him and knock him unconscious, find something to tie him up with. When he wakes, try to get him to give you the door code. (go to page 76)

After you choose which you would like to do and go to the page with the scenario on it, you'll find out if the plan worked.

Page 135: Flood plan

When Old Nick opens the door the next night, he is astonished that it is flooded and he stumbles when hit with the wave of water after opening the door. You kick his leg and he falls and you run, but    he's already right on your tail, screaming at you. Once you get to the road, you scream help a few times, still running. A car comes fast down the road, blinded by the brightness of the headlights, you're petrified. The car hits you and you are knocked unconscious. You wake in a hospital and find you can't feel your legs. Old Nick was arrested and you're safe. You escaped Room, but the injury caused you to be paralyzed from the waist down for the rest of your life.

Page 76: Sleeping Knockout

You wake in the middle of the night, Old Nick is in a deep sleep next to you. You quietly get out of bed, grab a pan from the stove, shake him awake, he grunts in annoyance, then you hit his head with the pan and he goes silent. Using some of the bedsheets you ripped off, you tie his hands and his legs. A few hours later, he wakes and is furious. You try to get the door code out of him, he isn't budging. After a few hours of hitting him and trying to get the code, he finally says he'll give it to you if you promise to leave him a way to escape his bindings. You promise and he tells you after you throw a knife on the ground near him. You escape and find help and call the police. Old Nick escaped before the police got to him. You escaped Room, and lived another seven years on the outside until Old Nick tracks you down and kills you.

So that's the idea of the book, scenarios such as those, they all don't have sad endings by the way.
 





3 comments:

  1. This sounds like a pretty interesting idea. I enjoy choose-your-own-adventure books myself, so I would probably buy one. However, I don't understand the effectiveness of having books based on a book. Also, choose-your-own-adventure books are mostly enjoyed by young kids, and from the sound of this book, it's probably not directed toward children.

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  2. I like the books that let you choose your path. This is a ok idea. The new book is not an original idea since it is based off of the book. Since you (as the reader) get to choose the path, it may or may not be better than the book.

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  3. I too like this idea since I had a similar theme in my book 1 project. The problem with this is it puts out spoilers for the book. Other than that I think it can work but as Jack said it does not fit exactly the group it should. This was a good idea but just needs less spoilers.

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